A Zen can connect to a PC as an XInput controller through a supported USB setup. Whether you should use scripts in a specific game depends on current compatibility and that game’s rules.
The anti-cheat layer matters
PC games can use software and device checks that differ from their console versions. Those systems and policies change, and VeraScripts does not claim that a connected device or its output is invisible.
Game-by-game considerations
| Game | Before connecting |
|---|---|
| Call of Duty Warzone | Check the current input-device policy and supported controller mode |
| Battlefield | Confirm the current game build, output protocol, and platform rules |
| Fortnite | Review Epic’s current rules and test controller compatibility without assuming prior support still applies |
| Apex Legends | Review the current rules and validate the selected output mode |
| Valorant | VeraScripts does not provide or recommend a Valorant profile |
| CS2 | VeraScripts does not provide a CS2 profile; check current rules before using third-party input tools |
Why we don’t tune for Valorant
VeraScripts does not publish a Valorant profile. Our supported product pages and release notes identify the games and configurations each release is built for.
PC setup if you go ahead
- Plug Zen to PC via USB (Output port to PC front USB)
- In Zen Studio, set output protocol to XInput
- Plug your controller into the Zen’s Input port
- Windows sees an XInput controller; every PC game reads it normally
Our honest recommendation
- Use only a release that lists your game, platform, and output mode as supported
- Review current game and platform rules before connecting third-party input hardware
- Test a new setup in a private or practice environment before relying on it
- Do not treat older compatibility reports as a guarantee after an update
Console-first scripts, tuned weekly. See the catalog →